Engineering

Digital Fabrication 2

Available to: qualified 10 students, see placement requirements on the Science Department page or the Computer Science & Engineering page Schedule: one semester Special Notes: This course does not count towards the diploma requirement for the Science department. Students taking this course must concurrently be enrolled in a year of traditional science or have successfully completed three years of traditional science. Digital Fabrication 2 builds upon the skills learned in Digital Fabrication.  Students will learn how to use the Design Process to look at a variety of factors to solve problems.  Advanced CAD modeling will also be covered.  Students will be introduced to automated modeling and optimized design, allowing them to create and modify computer-generated parts.  Analysis of those parts through structural and fluid simulation will be introduced by using FEA (finite element analysis) to refine parts to meet specific requirements.  Top-up and bottom-down assembly techniques will be covered, [...]

Mechatronics Engineering

Available to: qualified grade 11 and 12 students, see placement requirements link on the Science Department page or the Computer Science & Engineering page Special Notes: Students taking this course must concurrently be enrolled in a year of traditional science or have successfully completed three years of traditional science. Mechatronics is the union of electrical, mechanical, and computer engineering, and includes robotics. This course uses design and discovery surrounding mechatronics to expose students to various engineering disciplines and prepare them for introductory college-level engineering coursework, such as physical computing/coding with applied mathematics, control theory, and 3D modeling/printing. Students will engage in intriguing and challenging hands-on projects involving these topics to further develop important problem-solving and critical-thinking skills that are necessary to be an effective engineer. Projects include using an 8-LED display for sensor input and a game, designing an RGB lamp, programming an autonomous robot, and creating a wireless [...]

Disciplines in Engineering

Available to: qualified grade 11 and 12 students, see placement requirements link on the Science Department page or the Computer Science & Engineering page Special Notes: Students taking this course must concurrently be enrolled in a year of traditional science or have successfully completed three years of traditional science. Engineering is a broad field that involves the application of mathematical and scientific principles to design, test, and build structures, machines, devices, systems, and processes.  Disciplines in Engineering allows students to explore this wide range of engineering fields.  Students will be introduced to a variety of engineering disciplines, learning about the academics behind each one.  This will be followed up with a hands-on project based on that discipline.  Learning about the types of projects engineers work on will help students identify which specific engineering area they would like to focus on in the future.  The prerequisite for Disciplines in Engineering [...]

Digital Fabrication 1

Available to: all grade 9 and 10 students Schedule: one semester Special Notes: This course does not count towards the diploma requirement for the Science department. Students taking this course must concurrently be enrolled in a year of traditional science or have successfully completed three years of traditional science. Digital Fabrication 1 introduces students to many of the skills needed to take an idea and turn it into a hands-on project.  Students will be introduced to CAD (computer-aided design) modeling, then will learn how to turn those models into actual parts using 3D printers, laser cutters and CNC (computer numerical control) machines.  Students will also be introduced to hands-on skills, learning how to work with metals, woods, and composites.  The fundamentals of designing circuits with a wide variety of electronic components and sensors will be taught.  Students will then learn how to create code to manipulate and control those [...]

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